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pixi.GameLoop

A per-frame tick for Pixi scenes.

Emits a signal each frame with the elapsed time, for logic that has to advance continuously rather than in response to an event.

Inputs

DataDescription
Active (boolean)

Outputs

DataDescription
Delta Time (ms) (number)
FPS (number)
SignalDescription
Tick
note

This node is quarantined in the runtime and may change or be withdrawn. Prefer driving animation from the nodes that own it — Reel Controller, the GSAP animation nodes — rather than hand-rolling a loop.