pixi.GameLoop
A per-frame tick for Pixi scenes.
Emits a signal each frame with the elapsed time, for logic that has to advance continuously rather than in response to an event.
Inputs
| Data | Description |
|---|---|
| Active (boolean) |
Outputs
| Data | Description |
|---|---|
| Delta Time (ms) (number) | |
| FPS (number) |
| Signal | Description |
|---|---|
| Tick |
note
This node is quarantined in the runtime and may change or be withdrawn. Prefer driving animation from the nodes that own it — Reel Controller, the GSAP animation nodes — rather than hand-rolling a loop.