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Pixi Reel Cell

One cell of a Pixi reel — a single symbol position.

Cells are the leaves of the reel hierarchy: Reel Controller drives Reel Columns, and each column is made of cells. You rarely place cells by hand — a column builds its own — but they are addressable when you want per-symbol control of a highlight or an animation.

Inputs​

Cell​

DataDescription
Width (number)
Height (number)
Padding (number)
Bg Color (color)
Bg Alpha (number)
Border Radius (number)

Symbol​

DataDescription
Symbol ID (number)
Symbol Image (image)
Symbol Scale (enum)
Play Video On Win (boolean)

Advanced​

DataDescription
Enable Mipmap (boolean)

Highlight​

DataDescription
Highlighted (boolean)
Highlight Color (color)
Highlight Style (enum)
Highlight Strength (number)

Idle​

DataDescription
Idle Animation (enum)
Idle Custom Code (code)

Win Animation​

DataDescription
Win Animation (enum)
Win Custom Code (code)

Signals​

SignalDescription
Activate
Deactivate

Transform​

DataDescription
X (number)
Y (number)
Alpha (number)
Visible (boolean)
Z-Index (number)
Scale X (number)
Scale Y (number)
Rotation (number)

Outputs​

Data​

DataDescription
Symbol ID (number)

Events​

SignalDescription
On Land
On Highlighted
On Activated

State​

DataDescription
Is Highlighted (boolean)

Reference​

DataDescription
Container (object)
Node Reference (node)