Skip to main content

Pixi Reel Cell

One cell of a Pixi reel — a single symbol position.

Cells are the leaves of the reel hierarchy: Reel Controller drives Reel Columns, and each column is made of cells. You rarely place cells by hand — a column builds its own — but they are addressable when you want per-symbol control of a highlight or an animation.

Inputs

Cell

DataDescription
Width (number)
Height (number)
Padding (number)
Bg Color (color)
Bg Alpha (number)
Border Radius (number)

Symbol

DataDescription
Symbol ID (number)
Symbol Image (image)
Symbol Scale (enum)
Play Video On Win (boolean)

Advanced

DataDescription
Enable Mipmap (boolean)

Highlight

DataDescription
Highlighted (boolean)
Highlight Color (color)
Highlight Style (enum)
Highlight Strength (number)

Idle

DataDescription
Idle Animation (enum)
Idle Custom Code (code)

Win Animation

DataDescription
Win Animation (enum)
Win Custom Code (code)

Signals

SignalDescription
Activate
Deactivate

Transform

DataDescription
X (number)
Y (number)
Alpha (number)
Visible (boolean)
Z-Index (number)
Scale X (number)
Scale Y (number)
Rotation (number)

Outputs

Data

DataDescription
Symbol ID (number)

Events

SignalDescription
On Land
On Highlighted
On Activated

State

DataDescription
Is Highlighted (boolean)

Reference

DataDescription
Container (object)
Node Reference (node)