Hit Frequency Monitor
Reports the proportion of rounds that paid anything.
Feed it each round's win — zero included, since a zero is exactly what it is counting — and pulse Do.
Hit frequency and RTP are independent: a game can pay often and small, or rarely and large, at the same RTP.
Actions
| Signal | Description |
|---|
| Do | Counts this round. |
| Reset | Clears the accumulated statistics and starts again from zero. |
Data
| Data | Description |
|---|
| Win Amount (number) | This round's win. Pass zero for a losing round. |
Outputs
| Data | Description |
|---|
| Hit Frequency (number) | Share of rounds with a non-zero win since the last reset. |
| Signal | Description |
|---|
| Done | Sent when the node has finished, on success and on failure alike. |