Load Game Session
Reads back a game session stored with Save Game Session.
Actions
| Signal | Description |
|---|
| Do | Runs the node. |
General
| Data | Description |
|---|
| Player Id (string) | The player the session belongs to. |
| Game Id (string) | The game the session belongs to. |
| Session Id (string) | Which session to load. |
Outputs
Result
| Data | Description |
|---|
| Session Data ()* | The stored state, exactly as it was saved. |
| Is Successful (boolean) | True when the call succeeded. |
Events
| Signal | Description |
|---|
| Done | Sent when the node has finished, on success and on failure alike. |